Methods
void LogParticleBlockModelIds()
Inherits from MwFoundations::CMwNod
void LogParticleBlockModelIds()
string ActionName
DataRef Icon
CGameActionModel::EBehavior Behaviour
EBehavior::Projectile
EBehavior::Timeline
EBehavior::Script
EBehavior::ExternalActions
CGameActionModel::EInventoryItemClass InventoryItemClass
EInventoryItemClass::Weapon
EInventoryItemClass::Movement
EInventoryItemClass::Consumable
EInventoryItemClass::Armor
const wstring Description
bool UseableInWater
bool GroundedOwnerOnly
bool StaticOwnerOnly
bool CancelledByTechNoWeapon
bool UseVehicleGuns
bool UseVehicleLockedEnt
uint Cooldown
uint EnergyCost
uint EnergyMax
bool EnergyReload
uint DirectHitDamage
uint ExplosionDamage
float ExplosionDamage_Radius
float ExplosionDamage_RadiusAttenuation
CPlugScriptWithSettings@ Script
DataRef Icon_Focused_Validate
DataRef Icon_Focused_Cancel
MwFastBuffer<CPlugCustomBulletModel@> Projectiles
MwFastBuffer<CPlugCustomBeamModel@> Beams
DataRef CrossHair
CPlugAnimFile@ Anim
bool IsAnimPartial
MwFastBuffer<CGameItemModel@> Items
CGameActionModel::EExternalActions ExternalAction
EExternalActions::Run
EExternalActions::Climb
EExternalActions::Fly
EExternalActions::Attractor1
EExternalActions::Sneak
EExternalActions::Slide
EExternalActions::Gliding
EExternalActions::Attractor2
EExternalActions::Parachute
EExternalActions::SnapAim
EExternalActions::Grapnel
EExternalActions::SuitcaseTeleport
EExternalActions::PowerBoots
EExternalActions::JetPack
EExternalActions::Aim
EExternalActions::Bumper
EExternalActions::SuitcaseShield
EExternalActions::SuitcaseHeal
EExternalActions::SelectedSuitcase
EExternalActions::NewRun
EExternalActions::ForceField
EExternalActions::Ice
MwFastBuffer<CPlugBulletModel@> BulletModels_Nadeo
const CPlugBulletModel@ CompatBullet_Nadeo
const uint ParticleBlockCount
string IdName
const MwId Id
EInventoryItemClass
EInventoryItemClass::Weapon
EInventoryItemClass::Movement
EInventoryItemClass::Consumable
EInventoryItemClass::Armor
EBehavior
EBehavior::Projectile
EBehavior::Timeline
EBehavior::Script
EBehavior::ExternalActions
EExternalActions
EExternalActions::Run
EExternalActions::Climb
EExternalActions::Fly
EExternalActions::Attractor1
EExternalActions::Sneak
EExternalActions::Slide
EExternalActions::Gliding
EExternalActions::Attractor2
EExternalActions::Parachute
EExternalActions::SnapAim
EExternalActions::Grapnel
EExternalActions::SuitcaseTeleport
EExternalActions::PowerBoots
EExternalActions::JetPack
EExternalActions::Aim
EExternalActions::Bumper
EExternalActions::SuitcaseShield
EExternalActions::SuitcaseHeal
EExternalActions::SelectedSuitcase
EExternalActions::NewRun
EExternalActions::ForceField
EExternalActions::Ice
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