Methods
void ReleaseLock()
void MoveToCameraTarget()
void ResetCustomRGB()
bool GetLock()
bool CanUse()
bool Raise()
bool Lower()
void FollowCameraTarget(bool Follow)
void Rotate(bool CWOrCCW)
void Move(CGameEditorPluginMap::ECardinalDirections CardinalDir)
void Move(CGameEditorPluginMap::ECardinalDirections8 CardinalDir8)
void Move(CGameEditorPluginMap::ERelativeDirections RelativeDir)
void DisableMouseDetection(bool Disable)
bool CanPlace()
bool IsCustomRGBActivated()
bool IsCurrentItemAnimated()
bool CurrentMacroblockHasAnimatedItem()
bool CurrentSelectionHasAnimatedItem()
void SetCustomRGB(vec3 Color)