void File_ImportFromUser(wstring FileName)
void File_Move(wstring OrigName, wstring DestNameOrFolder, bool KeepOriginalCopy)
bool File_Exists(wstring FileName, CGameManiaTitleEditionScriptAPI::EDrive InDrive)
void File_Delete(wstring Name)
void File_WriteText(wstring FileName, wstring Text)
wstring File_ReadText(wstring FileName)
void Dialog_ImportFiles()
void OpenTitleFolderInExplorer()
void ReloadTitleDesc()
void SaveTitleDesc()
void SetTitleCampaign(uint CampaignNum, string ScoreContext, wstring MapsFolderNameOrPlayListName, bool OfficialRecordEnabled)
void SetTitleCampaign2(uint CampaignNum, string ScoreContext, wstring MapsFolderNameOrPlayListName, bool OfficialRecordEnabled, bool DisableUnlockSystem)