Inherits from Game::CGameManialinkControl → MwFoundations::CMwNod
Inherits from Game::CGameManialinkControl → MwFoundations::CMwNod
void ChangeImageUrl(string fieldName)
void RefreshImages()
void TTS_Focus()
void TTS_Unfocus()
void Video_Rewind()
CPlugBitmap@ Image
string ImageUrl
string ImageUrlFocus
string AlphaMaskUrl
string Style
string Substyle
bool StyleSelected
const bool DownloadInProgress
bool SuperSample
vec3 Colorize
vec3 ModulateColor
vec3 BgColor
vec3 BgColorFocus
float Opacity
CGameManialinkQuad::EKeepRatioMode KeepRatio
EKeepRatioMode::InactiveEKeepRatioMode::ClipEKeepRatioMode::Fit
CGameManialinkQuad::EBlendMode Blend
EBlendMode::DefaultEBlendMode::Add
wstring TTS_AltText
bool TTS_AltText_Translate
bool Video_IsPlaying
bool Video_IsLooping
bool HasClass(string Class)
bool DataAttributeExists(string DataName)
string DataAttributeGet(string DataName)
void DataAttributeSet(string DataName, string DataValue)
void Show()
void Hide()
void Unload()
void Focus()
void ScriptEvents_Disable()
void ScriptEvents_Restore()
const CControlBase@ Control
const CGameManialinkFrame@ Parent
const string ControlId
const MwSArray<string> ControlClasses
vec2 Size
CGameManialinkControl::EAlignHorizontal HorizontalAlign
EAlignHorizontal::LeftEAlignHorizontal::HCenterEAlignHorizontal::RightEAlignHorizontal::None
CGameManialinkControl::EAlignVertical VerticalAlign
EAlignVertical::TopEAlignVertical::VCenterEAlignVertical::BottomEAlignVertical::NoneEAlignVertical::VCenter2
bool Visible
vec2 RelativePosition_V3
float ZIndex
float RelativeScale
float RelativeRotation
const vec2 AbsolutePosition_V3
const vec3 AbsolutePosition
const float AbsoluteScale
const float AbsoluteRotation
wstring ToolTip
const bool IsFocused
vec3 RelativePosition
float PosnX
float PosnY
float PosnZ
float Scale
string IdName
const MwId Id
EKeepRatioMode
EKeepRatioMode::InactiveEKeepRatioMode::ClipEKeepRatioMode::Fit
EBlendMode
EBlendMode::DefaultEBlendMode::Add
Documentation from build 2025-06-19 21:37:47
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