nat3 OffsetE
uint ClipCount_North
uint ClipCount_East
uint ClipCount_South
uint ClipCount_West
uint ClipCount_Top
uint ClipCount_Bottom
MwFastBuffer<CGameCtnBlockInfoClip@> AllClips
MwFastBuffer<CGameCtnBlockInfoClip@> Clips_North
MwFastBuffer<CGameCtnBlockInfoClip@> Clips_East
MwFastBuffer<CGameCtnBlockInfoClip@> Clips_South
MwFastBuffer<CGameCtnBlockInfoClip@> Clips_West
MwFastBuffer<CGameCtnBlockInfoClip@> Clips_Top
MwFastBuffer<CGameCtnBlockInfoClip@> Clips_Bottom
MwFastBuffer<CGameCtnBlockUnitInfo::ECardinalDirEnum> TopClipDirs
MwFastBuffer<CGameCtnBlockUnitInfo::ECardinalDirEnum> BottomClipDirs
MwFastBuffer<uint> ClipBakedMobilIndexesForPreview
MwFastArray<CGameCtnBlockInfoPylon@> Pylons
uint AcceptPylons
uint PlacePylons
bool Underground
MwId TerrainModifierId
CGameCtnBlockUnitInfo@ OriginalBlockUnitInfoCopy
const int PlacedPillarIndex
const int ReplacedPillarIndex
const nat3 Offset
const nat3 RelativeOffset
const MwFastArray<CGameCtnBlockInfoClip@> Clips