Methods
void AddReplacementZone()
void RemoveReplacementZone()
Inherits from MwFoundations::CMwNod
void AddReplacementZone()
void RemoveReplacementZone()
UnnamedEnum CollectionId
wstring CollectionId_Text
MwFastBuffer<CGameCtnZone@> CompleteZoneList
wstring DisplayName
CGameCtnZone@ DefaultZone
float SquareSize
float SquareHeight
float BoardSquareHeight
float BoardSquareBorder
float TerrainHeightOffset
const string WaterG
CPlugBitmap@ WaterG_BitmapNormal
float WaterG_BumpSpeedUV
float WaterG_BumpScaleUV
float WaterG_BumpScale
float WaterG_RefracPertub
bool WaterG_FogUseRefractRay
CPlugMaterialWaterArray@ WaterArray
const NPlugMaterial_SWater Water0
bool IsWaterMultiHeight
float WaterFogClampAboveDist
float CameraMinHeight
bool NeedUnlock
UnnamedEnum BackgroundShadow
UnnamedEnum::None
UnnamedEnum::Receive
UnnamedEnum::CastAndReceive
float ShadowSoftSizeInWorld
UnnamedEnum VertexLighting
UnnamedEnum::None
UnnamedEnum::Sunrise
UnnamedEnum::Nations
float ColorVertexMin
float ColorVertexMax
UnnamedEnum LightMapMapper
UnnamedEnum::UnitedBlockUs
UnnamedEnum::Tech3AutoScale01
float VisMeshLodDistScale
vec3 Tech3TunnelSpecularExpScaleMax
CGameCtnDecoration@ DefaultDecoration
MwId VehicleName
MwId VehicleAuthor
UnnamedEnum VehicleCollection
wstring VehicleCollection_Text
MwId VehicleTransform_CarSnow_Name
MwId VehicleTransform_CarSnow_Author
UnnamedEnum VehicleTransform_CarSnow_Collection
wstring VehicleTransform_CarSnow_Collection_Text
MwId VehicleTransform_CarRally_Name
MwId VehicleTransform_CarRally_Author
UnnamedEnum VehicleTransform_CarRally_Collection
wstring VehicleTransform_CarRally_Collection_Text
MwId VehicleTransform_CarDesert_Name
MwId VehicleTransform_CarDesert_Author
UnnamedEnum VehicleTransform_CarDesert_Collection
wstring VehicleTransform_CarDesert_Collection_Text
bool IsEditable
CPlugBitmap@ IconFid
CPlugBitmap@ LoadScreenFid
int SortIndex
uint DecalFade_cBlock_FullDensity
CSystemFidsFolder@ FolderMenusIcons
CSystemFidsFolder@ FolderDecoration
CSystemFidsFolder@ FolderBlockInfo
CSystemFidsFolder@ FolderItem
CSystemFidsFolder@ FolderAdditionalItem1
CSystemFidsFolder@ FolderAdditionalItem2
CSystemFidsFolder@ FolderAdditionalItem3
CSystemFidsFolder@ FolderMacroblock
CSystemFidsFolder@ FolderDecalModels
CSystemFidsFolder@ FolderDefaultActions
CSystemFidsFolder@ FolderMacroDecals
CSystemFidsFolder@ FolderSpectators
CSystemFidsFolder@ FolderMaterialModifiers
CSystemDependenciesList@ AdditionalDepsForUGC
MwFastBuffer<wstring> BaseZoneStrings
MwFastBuffer<wstring> ReplacementZoneStrings
MwFastBuffer<CPlugGameSkinAndFolder@> ReplacementTerrainModifiers
CPlugGameSkinAndFolder@ ColorBlindnessModifier
const bool ColorBlindnessEnabled
const MwFastBuffer<CPlugParticleEmitterModel@> ParticleEmitterModelsFids
MwFastBuffer<MwId> DecalsTypesId
CSceneVehicleCarMarksModel@ MarksModel
CFuncShaderLayerUV@ FidFuncShaderCloudsX2
CPlugBitmap@ FidPlugBitmapCloudsX2
CPlugMediaClipList@ DefaultSpawnClipList
CPlugBitmap@ VehicleEnvLayer_FidBitmap
UnnamedEnum VehicleEnvLayer
UnnamedEnum::Dirt
UnnamedEnum::Mud
CPlugFogMatter@ OffZone_FogMatter
const MwFastBuffer<CGameCtnZone@> ZoneList
CPlugVehicleVisStyles@ VehicleStyles
CMwNod@ ItemPlacementGroups
CPlugAdnRandomGenList@ AdnRandomGenList
CGameBlockInfoGroups@ FidBlockInfoGroups
CGameBlockInfoTreeRoot@ FidBlockInfoInventory
CGameItemModelTreeRoot@ FidItemModelInventory
CGameItemModelTreeRoot@ FidMacroBlockInfoInventory
NGameCollection_SCustomizableDeco CustomDeco
RGBAColor TurboColor_Turbo
RGBAColor TurboColor_Turbo2
RGBAColor TurboColor_Roulette1
RGBAColor TurboColor_Roulette2
RGBAColor TurboColor_Roulette3
CPlugBitmap@ BitmapDisplayControlDefaultTVProgram_64x10A
CPlugBitmap@ BitmapDisplayControlDefaultTVProgram_64x10B
CPlugBitmap@ BitmapDisplayControlDefaultTVProgram_64x10C
CPlugBitmap@ BitmapDisplayControlDefaultTVProgram_2x3
CPlugBitmap@ BitmapDisplayControlDefaultTVProgram_155
CPlugMaterialColorTargetTable@ FidColorTargetTable
string IdName
const MwId Id
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