const wstring ServerName
const string ServerLogin
const string JoinLink
const wstring Comment
const string ServerVersionBuild
const uint PlayerCount
const uint MaxPlayerCount
const uint SpectatorCount
const uint MaxSpectatorCount
const float PlayersLevelMin
const float PlayersLevelAvg
const float PlayersLevelMax
const wstring ModeName
const float LadderServerLimitMax
const float LadderServerLimitMin
const MwFastBuffer<wstring> PlayerNames
const MwFastBuffer<wstring> ChallengeNames
const MwFastBuffer<wstring> ChallengeIds
const uint NbChallenges
const bool HasBuddies
const bool IsFavourite
const bool IsLobbyServer
const bool IsPrivate
const bool IsPrivateForSpectator
const bool IsMapDownloadAllowed
const bool IsTeamMode
const bool IsDisableChangeTeams
const string SendToServerAfterMatchUrl
const uint ViewerCount
wstring ServerName_Menu
wstring Comment_Menu
const string PlayerCountOverMax
const UnnamedEnum LadderMode
UnnamedEnum::No_Ladder
UnnamedEnum::Forced
const wstring PlayerName
const bool IsBuddy_HackForServerInfoUsedAsPlayer
bool AllowDownload
bool DisableHorns
bool DisableServiceAnnounces
bool DisableProfileSkins
string ClientUIRootModuleUrl
uint HideServer
bool IsWarmUp
const uint PlaygroundRoundNum
const uint PlaygroundRoundNumToPlay
const string GameStateName
CGameTeamProfile@ TeamProfile0
CGameTeamProfile@ TeamProfile1
CGameTeamProfile@ TeamProfile2
string ForcedClubLinkUrl1
string ForcedClubLinkUrl2
uint NextMaxPlayerCount
uint NextMaxSpectatorCount
UnnamedEnum NextLadderMode
UnnamedEnum::No_Ladder
UnnamedEnum::Forced
CGameCtnNetServerInfo::EVehicleNetQuality NextVehicleNetQuality
EVehicleNetQuality::Low
EVehicleNetQuality::High
string FirstPartySessionId