vec2 MinMaxScaleFill
vec2 MinMaxScaleSticker
vec2 MinMaxScaleStickerText
vec2 MinMaxScaleBrush
vec2 MinMaxScaleBrushText
const CGameControlCameraOrbital3d@ Camera
CPlugMaterial@ MaterialPaint
CPlugMaterial@ MaterialFillColor
CPlugMaterial@ MaterialLayerBlend
CPlugMaterial@ MaterialLayerModulate
CPlugShader@ ShaderRasterRgbMask
CPlugShader@ ShaderRasterAlphaMask
CPlugBitmap@ BitmapBrushFade
CPlugBitmap@ BitmapStickerFade
CPlugFileImg@ ImageSubObjectAllIcon
const MwFastBuffer<CMwNod@> ScenesFids
float MouseZDeltaRot
float MouseZDeltaScale
float MouseZDeltaTransparency
float MouseZDeltaShininess
float BrushDtRefSc
bool BrushUseDt
bool CameraBottomClipGeometry
float CameraBottomIn_m1p1
CPlugGameSkin@ Remapping
CSystemFidsFolder@ RemapFolder
CPlugCurveSimpleNod@ FxBloom_FidFuncIntensAtHdrNorm