Methods CGameManialinkControl@ GetFirstChild(string ControlId) void Scroll(vec2 DeltaInGridUnits) void ScrollBumpTop() void ScrollBumpBottom() void ScrollBumpLeft() void ScrollBumpRight()
Members const MwFastBuffer<CGameManialinkControl@> Controls const MwFastBuffer<CGameManialinkControl@> ControlsCache bool ClipWindowActive vec2 ClipWindowRelativePosition vec2 ClipWindowSize bool ScrollActive vec2 ScrollOffset const vec2 ScrollAnimOffset vec2 ScrollMax vec2 ScrollMin bool ScrollGridSnap vec2 ScrollGrid bool DisablePreload
Inherited methods CGameManialinkControl bool HasClass(string Class) bool DataAttributeExists(string DataName) string DataAttributeGet(string DataName) void DataAttributeSet(string DataName, string DataValue) void Show() void Hide() void Unload() void Focus() void ScriptEvents_Disable() void ScriptEvents_Restore()
Inherited members CGameManialinkControl const CControlBase@ Control const CGameManialinkFrame@ Parent const string ControlId const MwSArray<string> ControlClasses vec2 Size CGameManialinkControl::EAlignHorizontal HorizontalAlign EAlignHorizontal::Left EAlignHorizontal::HCenter EAlignHorizontal::Right EAlignHorizontal::None CGameManialinkControl::EAlignVertical VerticalAlign EAlignVertical::Top EAlignVertical::VCenter EAlignVertical::Bottom EAlignVertical::None EAlignVertical::VCenter2 bool Visible vec2 RelativePosition_V3 float ZIndex float RelativeScale float RelativeRotation const vec2 AbsolutePosition_V3 const vec3 AbsolutePosition const float AbsoluteScale const float AbsoluteRotation wstring ToolTip const bool IsFocused vec3 RelativePosition float PosnX float PosnY float PosnZ float Scale
EAlignVertical::Top EAlignVertical::VCenter EAlignVertical::Bottom EAlignVertical::None EAlignVertical::VCenter2