API for plugins to get playground info.
Inherits from MwFoundations::CMwNod
Inherits from MwFoundations::CMwNod
API for plugins to get playground info.
void QuitServer(bool Silent)
void QuitServerAndSetResult(bool Silent, wstring Type, MwFastBuffer<wstring>& Data)
void JoinTeam1()
void JoinTeam2()
void RequestSpectatorClient(bool Spectator)
void SetSpectateTarget(string Player)
void ShowProfile(string Player)
bool SaveReplay(wstring FileName)
bool SavePrevReplay(wstring FileName)
bool SaveMap(wstring FileName)
void MapList_Request()
const CGamePlaygroundClientScriptAPI::ESpectatorCameraType GetSpectatorCameraType()
const CGamePlaygroundClientScriptAPI::ESpectatorTargetType GetSpectatorTargetType()
void SetWantedSpectatorCameraType(CGamePlaygroundClientScriptAPI::ESpectatorCameraType CameraType)
void RequestRestartMap()
void RequestNextMap()
void RequestGotoMap(string MapUid)
void RequestSetNextMap(string MapUid)
void RequestAutoTeamBalance()
void RequestChangeModeScriptSettings(string SettingsXml)
void Vote_Cast(bool Answer)
const CGameCtnChallenge@ Map
const int GameTime
const CGamePlayerInfo@ LocalUser
const CGamePlaygroundUIConfig@ UI
const CGameCtnNetServerInfo@ ServerInfo
const MwId SettingsPlayerModelId
const bool HasPodium
const bool IsSpectator
const bool IsSpectatorClient
const bool UseClans
const bool UseForcedClans
const bool IsLoadingScreen
const bool IsServerOrSolo
const bool IsInGameMenuDisplayed
const MwFastBuffer<CGameTeamProfile@> Teams
const bool MapList_IsInProgress
const MwFastBuffer<wstring> MapList_Names
const MwFastBuffer<string> MapList_MapUids
const bool Request_IsInProgress
const bool Request_Success
const wstring Vote_Question
const bool Vote_CanVote
string IdName
const MwId Id
ESpectatorCameraType
ESpectatorCameraType::Replay
ESpectatorCameraType::Follow
ESpectatorCameraType::Free
ESpectatorCameraType::StandardCount
ESpectatorCameraType::NotUsed0
ESpectatorCameraType::NotUsed1
ESpectatorCameraType::NotUsed2
ESpectatorCameraType::NotUsed3
ESpectatorCameraType::NotUsed4
ESpectatorCameraType::NotUsed5
ESpectatorCameraType::NotUsed6
ESpectatorCameraType::NotUsed7
ESpectatorCameraType::NotUsed8
ESpectatorCameraType::NotUsed9
ESpectatorCameraType::FollowForced
ESpectatorCameraType::DontChange
ESpectatorTargetType
ESpectatorTargetType::None
ESpectatorTargetType::Single
ESpectatorTargetType::AllPlayers
ESpectatorTargetType::AllMap
Documentation from build 2024-06-28 13:45:56
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