Manager of buddies instant messaging.
Inherits from MwFoundations::CMwNod
Inherits from MwFoundations::CMwNod
Manager of buddies instant messaging.
void SendMessage(CGameScriptChatContact@ Buddy, wstring Body)
void SendMessage2(CGameScriptChatContact@ Buddy, wstring Body, wstring Link, wstring Metadata)
void OpenSteamChat(CGameScriptChatContact@ Buddy)
void PresenceSet(CGameScriptChatManager::EPresenceShow Show, wstring Status)
void Room_SendMessage(CGameScriptChatRoom@ Room, wstring Body)
CGameScriptChatContact@ GetContactFromLogin(string Login)
void AddBuddy(string Login)
void RemoveBuddy(CGameScriptChatContact@ Buddy)
void AcceptBuddy(CGameScriptChatContact@ Buddy)
void AddBuddySlot()
CGameScriptChatHistory@ History_Create()
CGameScriptChatHistory@ History_Create_Contact(CGameScriptChatContact@ Contact)
CGameScriptChatHistory@ History_Create_Room(CGameScriptChatRoom@ Room)
void History_Destroy(CGameScriptChatHistory@ History)
void History_DestroyAll()
void Channel_Join(string ChannelName)
void Channel_Leave(CGameScriptChatRoom@ Channel)
void Squad_Invite(string Login)
void Squad_Leave()
void Squad_Invitation_Accept(CGameScriptChatSquadInvitation@ Invitation)
void Squad_Invitation_Decline(CGameScriptChatSquadInvitation@ Invitation)
const MwFastBuffer<CGameScriptChatContact@> DebugContacts
const CGameScriptChatManager::EConnectionStatus CurrentConnectionStatus
EConnectionStatus::Offline
EConnectionStatus::Online
EConnectionStatus::Connecting
CGameScriptChatManager::EDesiredConnectionStatus DesiredConnectionStatus
EDesiredConnectionStatus::Offline
EDesiredConnectionStatus::Online
const bool SteamIsEnabled
const CGameScriptChatManager::EPresenceShow Presence_Show
EPresenceShow::Available
EPresenceShow::WantToChat
EPresenceShow::DoNotDisturb
EPresenceShow::Away
EPresenceShow::ExtendedAway
const wstring Presence_Status
const string CurrentServerLogin
const wstring CurrentServerName
const string CurrentServerJoinLink
const wstring CurrentServerModeName
const wstring CurrentServerModeStatus
const uint CurrentServerPlayerCount
const uint CurrentServerPlayerCountMax
const bool CurrentServer_IsFull
const bool CurrentServer_IsFullSpec
const bool CurrentServer_IsPrivate
const bool CurrentServer_IsPrivateSpec
const bool CurrentServer_IsHidden
const bool CurrentServer_IsLobby
const bool CurrentServer_IsRelay
const bool CurrentServer_IsFavourite
const bool CurrentServer_IsWarmUp
wstring Filter_SearchText
bool Filter_PlayingOnline
const MwFastBuffer<CGameScriptChatContact@> Contacts
const MwFastBuffer<CGameScriptChatContact@> Buddies
const MwFastBuffer<CGameScriptChatContact@> FilteredBuddies
const MwFastBuffer<CGameScriptChatContact@> OnlineBuddies
const MwFastBuffer<CGameScriptChatContact@> PlayingOnlineBuddies
const MwFastBuffer<CGameScriptChatContact@> OfflineBuddies
const MwFastBuffer<CGameScriptChatContact@> XmppBuddies
const MwFastBuffer<CGameScriptChatContact@> XmppOnlineBuddies
const MwFastBuffer<CGameScriptChatContact@> XmppOfflineBuddies
const MwFastBuffer<CGameScriptChatContact@> SteamBuddies
const MwFastBuffer<CGameScriptChatContact@> SteamOnlineBuddies
const MwFastBuffer<CGameScriptChatContact@> SteamOfflineBuddies
const MwFastBuffer<CGameScriptChatContact@> IncomingBuddyRequests
const MwFastBuffer<CGameScriptChatContact@> OutgoingBuddyRequests
const MwNodPool<CGameScriptChatEvent@> PendingEvents
const MwFastBuffer<CGameScriptChatHistory@> Histories
const MwFastBuffer<CGameScriptChatRoom@> Channels
const CGameScriptChatRoom@ Squad
const wstring Squad_PreferredServer
const MwFastBuffer<CGameScriptChatSquadInvitation@> Squad_Invitations
string IdName
const MwId Id
EConnectionStatus
EConnectionStatus::Offline
EConnectionStatus::Online
EConnectionStatus::Connecting
EDesiredConnectionStatus
EDesiredConnectionStatus::Offline
EDesiredConnectionStatus::Online
EPresenceShow
EPresenceShow::Available
EPresenceShow::WantToChat
EPresenceShow::DoNotDisturb
EPresenceShow::Away
EPresenceShow::ExtendedAway
Documentation from build 2024-06-28 13:45:56
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