Members
NSceneVehiclePhy_SStuntFigure::EStuntName Name
![](/img/icons/enumitem.png)
EStuntName::None
![](/img/icons/enumitem.png)
EStuntName::BasicJump
![](/img/icons/enumitem.png)
EStuntName::Flip
![](/img/icons/enumitem.png)
EStuntName::Backflip
![](/img/icons/enumitem.png)
EStuntName::Spin
![](/img/icons/enumitem.png)
EStuntName::Aerial
![](/img/icons/enumitem.png)
EStuntName::AlleyOop
![](/img/icons/enumitem.png)
EStuntName::Roll
![](/img/icons/enumitem.png)
EStuntName::Corkscrew
![](/img/icons/enumitem.png)
EStuntName::SpinOff
![](/img/icons/enumitem.png)
EStuntName::Rodeo
![](/img/icons/enumitem.png)
EStuntName::FlipFlap
![](/img/icons/enumitem.png)
EStuntName::Twister
![](/img/icons/enumitem.png)
EStuntName::FreeStyle
![](/img/icons/enumitem.png)
EStuntName::SpinningChaos
![](/img/icons/enumitem.png)
EStuntName::FlippingMix
![](/img/icons/enumitem.png)
EStuntName::RollingMadness
uint8 Combo
uint16 Angle
uint16 Points
float Factor
bool StraightLanding
bool ReverseLanding
bool PerfectLanding
bool MasterJump
bool MasterLanding
bool EpicLanding
bool Wreck