bool Enable
	
 bool ForceForwardMSAA
	
 bool MsaaUseZPrePass
	
 bool FaceNormalFromDepth
	
 bool LightEnable
	
 bool LightCullFrustum
	
 bool LightScissor
	
 bool LightDepthTest
	
 bool LightShowFill
	
 bool LightShadowEnable
	
 bool LightForceMultiProjector
	
 bool ShadowVolEnable
	
 bool ShadowVolShowPixelFill
	
 bool ShadowVolUseBestZFunc
	
 bool FakeOccEnable
	
 bool DecalEnable
	
 bool DecalEnableStaticGeom
	
 bool DecalEnableStaticBox
	
 bool DecalEnableDynamicGeom
	
 bool DecalEnableDynamicBox
	
 bool DecalSpecularEnable
	
 bool DecalPNormalEnable
	
 bool DecalStaticCache
	
 NSysCfgVision::SDeferred::EDecalZFunc DecalForceZFunc
NSysCfgVision::SDeferred::EDecalZFunc::NoneNSysCfgVision::SDeferred::EDecalZFunc::L_NSysCfgVision::SDeferred::EDecalZFunc::G_		
	
 bool DecalUseStencil
	
 uint DecalStaticBatchCountX256
	
 bool DecalVisibleCheckDist
	
 bool DecalVisibleCheckSize
	
 float DecalVisibleMaxDistAtFov90
	
 float DecalVisibleMinScreenHeight
	
 float DecalVisibleFadeFactor
	
 NSysCfgVision::SDeferred::EDecalDbg DecalDbg
NSysCfgVision::SDeferred::EDecalDbg::NoneNSysCfgVision::SDeferred::EDecalDbg::PixelFillNSysCfgVision::SDeferred::EDecalDbg::ShowBoxes		
	
 bool DecalUseCameraSpace
	
 bool FogEnable
	
 bool FogVolumeEnable
	
 bool FogVolumeTranslucent
	
 bool FogVolumeNearZ
	
 bool FogVolumeShowGeom
	
 bool BurnEnable
	
 bool BurnUseStencil
	
 bool CameraMotion
	
 bool ReadMotion