Inherited members CPlugSound CPlugFileSnd@ PlugFile UnnamedEnum Mode UnnamedEnum::Direct UnnamedEnum::Direct_w__attenuation UnnamedEnum::Spatialised UnnamedEnum::Spacialised_Omni UnnamedEnum::ForceHard3d float VolumedB float Priority int MaxDuplicates MwId GroupDuplicate CPlugSound::EAudioBalanceGroup BalanceGroup EAudioBalanceGroup::Auto EAudioBalanceGroup::Music EAudioBalanceGroup::Menus EAudioBalanceGroup::Ambiance EAudioBalanceGroup::Player EAudioBalanceGroup::Bengs EAudioBalanceGroup::Guns EAudioBalanceGroup::BackingDirect EAudioBalanceGroup::Trails EAudioBalanceGroup::GameUI EAudioBalanceGroup::Custom1 EAudioBalanceGroup::Custom2 EAudioBalanceGroup::OtherPlayers EAudioBalanceGroup::ImpactWarning EAudioBalanceGroup::Environment float RefDistance float MaxDistance float RolloffFactor CPlugCurveSimpleNod@ VolumeFromDistance CPlugCurveSimpleNod@ PitchFromDistance CPlugCurveSimpleNod@ VolumeFromSpeedKmh float Pitch float DopplerFactor bool EnableDoppler CPlugSound@ BackingSound CPlugSound@ FocusedSound float AirAbsorptionFactor CPlugSound::EAudioRoomFx RoomFxSend EAudioRoomFx::None EAudioRoomFx::Low EAudioRoomFx::Mid EAudioRoomFx::High EAudioRoomFx::Music EAudioRoomFx::UI float RoomRolloffFactor float LfeSenddB float FadeStopDuration float FadePlayDuration bool IsLooping UnnamedEnum SoundKind UnnamedEnum::Point UnnamedEnum::Directional uint InsideConeAngle uint OutsideConeAngle float ConeOutsideAttenuation float Radius float PanAngleDeg CPlugSound::EAudioPitchFromDistMode PitchFromDistMode EAudioPitchFromDistMode::Auto EAudioPitchFromDistMode::CurvePlayer EAudioPitchFromDistMode::CurveGun EAudioPitchFromDistMode::Disabled CPlugSound::EAudioIgnoreSourceProperties IgnoreSourceProperties EAudioIgnoreSourceProperties::None EAudioIgnoreSourceProperties::Ignore_All EAudioIgnoreSourceProperties::Ignore_Pitch EAudioIgnoreSourceProperties::Ignore_Volume bool IsContinuous bool UseLowPassFilter int DuplicatesIntervalMin
UnnamedEnum::Direct UnnamedEnum::Direct_w__attenuation UnnamedEnum::Spatialised UnnamedEnum::Spacialised_Omni UnnamedEnum::ForceHard3d
EAudioBalanceGroup::Auto EAudioBalanceGroup::Music EAudioBalanceGroup::Menus EAudioBalanceGroup::Ambiance EAudioBalanceGroup::Player EAudioBalanceGroup::Bengs EAudioBalanceGroup::Guns EAudioBalanceGroup::BackingDirect EAudioBalanceGroup::Trails EAudioBalanceGroup::GameUI EAudioBalanceGroup::Custom1 EAudioBalanceGroup::Custom2 EAudioBalanceGroup::OtherPlayers EAudioBalanceGroup::ImpactWarning EAudioBalanceGroup::Environment
EAudioRoomFx::None EAudioRoomFx::Low EAudioRoomFx::Mid EAudioRoomFx::High EAudioRoomFx::Music EAudioRoomFx::UI
EAudioPitchFromDistMode::Auto EAudioPitchFromDistMode::CurvePlayer EAudioPitchFromDistMode::CurveGun EAudioPitchFromDistMode::Disabled
EAudioIgnoreSourceProperties::None EAudioIgnoreSourceProperties::Ignore_All EAudioIgnoreSourceProperties::Ignore_Pitch EAudioIgnoreSourceProperties::Ignore_Volume