bool BloomIntensUseCurve
float MinIntensInBloomSrc
uint DownCount
const bool PreDown4x4_Else2x2
uint BlurSizeDown1_2x2
const uint BlurSizeDown1
const uint BlurSizeDown2
const uint BlurSizeDown3
const uint BlurSizeDown4
const uint BlurSizeDown5
float BlurSizeScaleByLevel
float BlurCenterOverEdges
float UpScale
float UpScaleAlpha
UnnamedEnum BlurTexAddress
UnnamedEnum::Wrap
UnnamedEnum::Mirror
UnnamedEnum::Clamp
UnnamedEnum::Border
bool UseFakedFlares
float StreaksSrcMin
uint StreaksRotationCount
float StreaksRotation
uint StreaksPassCount
CPlugShaderApply@ FidShaderBloomSelectFilterDown2
CPlugShaderApply@ FidShaderBloomSelectFilterDown4
CPlugShaderApply@ ShaderBloomFinal
CPlugShaderApply@ ShaderDistorImageSpace
CPlugShaderApply@ ShaderDistorGetDepthIntens
CPlugShaderApply@ ShaderDistorAtDepth
CPlugShaderApply@ ShaderHorizonBlur
bool DistorEnable
uint DistorPeriodTime
float DistorRedSelectRatio
bool DistorUseDepth