CGameUILayer@ UILayerCreate()
void UILayerDestroy(CGameUILayer@ Layer)
void UILayerDestroyAll()
void LayerCustomEvent(CGameUILayer@ Layer, wstring Type, MwFastBuffer<wstring>& Data)
void OpenLink(string Url, CGameManiaApp::ELinkType LinkType)
bool OpenFileInExplorer(wstring FileName)
void Dialog_Message(wstring Message)
wstring Dbg_DumpDeclareForVariables(CMwNod@ Nod, bool StatsOnly)
MwId TTS_Context_Enter(int Level)
MwId TTS_Context_Leave(MwId ContextId)
void TTS_Context_Change_Control(MwId ContextId, CGameManialinkControl@ Control)
void TTS_Context_Change_Text(MwId ContextId, wstring Text, bool Translate)
void TTS_Context_Read_Lvl(int Level)
void TTS_Context_Read_Id(MwId ContextId)
wstring FilterProfanities(wstring TextToFilter)