Inherits from Game::CGameCtnEditor → Game::CGameEditorParent → Game::CGameSwitcherModule → MwFoundations::CMwNod
Inherits from Game::CGameCtnEditor → Game::CGameEditorParent → Game::CGameSwitcherModule → MwFoundations::CMwNod
void Exit()
void FileNew()
void FileOpen()
void FileSave()
void FileSaveAs()
void SwitchToPreview()
void SwitchFromPreview()
void AdvancedParameters()
void CustomMode()
void ActionIsPowerup()
void SwitchInterfaceDesigner()
void EditHudModule_OnBack()
void EditSubpart_OnBack()
void EditScoresTableColumn_OnNextTextHalign()
void EditScoresTableColumn_OnPrevTextHalign()
void EditMenuLadderRankings_OnNextMode()
void EditMenuLadderRankings_OnPrevMode()
void EditInventoryCategory_LoadIconUrl()
void NewModule(CGameEditorModule::EModuleType ModuleType)
void OpenModule(wstring Path)
void Save()
void SaveAs(wstring Path)
void SaveCopyAs(wstring Path)
void ForceExit()
void SetPreviewBackground(wstring Url)
void ReloadPreview()
void EditedPlaygroundHud_SetPreviewContext(MwId ContextId)
bool GetControlRect_HudSubModule(CGameModulePlaygroundHudModelModule@ SubModule, vec2 Center, vec2 Size)
bool GetControlRect_PlayerStateComponent(CGameModulePlaygroundPlayerStateComponentModel@ Component, vec2 Center, vec2 Size)
void FileBrowser_Open()
void FileBrowser_Save()
const CGameCtnApp@ Game
float EditHudModulePosX
float EditHudModulePosY
float EditHudModuleZIndex
float EditHudModuleScale
string EditActionName
string EditActionDesc
uint EditActionMaxLevel
uint EditActionPrice
uint EditActionPrice1
uint EditActionPrice2
uint EditActionPrice3
uint EditActionPrice4
uint EditActionPrice5
string EditItemName
string EditItemDesc
uint EditItemPrice
string EditCategoryName
string EditCategoryDesc
wstring EditCategoryIconUrl
string EditColumnName
string EditColumnId
string EditColumnDefaultValue
float EditColumnWidth
string EditColumnTextStyle
float EditColumnTextSize
string EditPageName
MwFastBuffer<string> EditedPageButtonsValues
const CGameEditorModule::EModuleType EditedModuleType
EModuleType::Undefined
EModuleType::Hud
EModuleType::Inventory
EModuleType::Store
EModuleType::ScoresTable
EModuleType::Equipment
EModuleType::MenuBase
EModuleType::MenuPage
EModuleType::Chrono
EModuleType::SpeedMeter
EModuleType::PlayerState
EModuleType::TeamState
const CGameModuleMenuModel@ EditedMenu
const CGameModuleMenuPageModel@ EditedMenuPage
const CGameModulePlaygroundPlayerStateModel@ EditedPlaygroundPlayerState
const CGameModulePlaygroundHudModel@ EditedPlaygroundHud
const bool FileBrowser_IsRunning
const wstring FileBrowser_FilePath
const MwFastBuffer<CGameEditorPluginModuleScriptEvent@> PendingEvents
bool IsPreviewMode
bool IsAdvancedParameters
bool IsCustomMode
CControlContainer@ FrameRoot
const CGameEditorMainPlugin@ MainPLugin
const ISceneVis@ GameScene
const CGameEditorPluginAPI@ PluginAPI
string IdName
const MwId Id
EModuleType
EModuleType::Undefined
EModuleType::Hud
EModuleType::Inventory
EModuleType::Store
EModuleType::ScoresTable
EModuleType::Equipment
EModuleType::MenuBase
EModuleType::MenuPage
EModuleType::Chrono
EModuleType::SpeedMeter
EModuleType::PlayerState
EModuleType::TeamState
Documentation from build 2024-12-12 15:15:35
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