CGameObjectPhyModel

Trackmania Next API


CGameObjectPhyModel

ID 0x2E006000
Instantiable

Inherits from MwFoundations::CMwNod

Members

DataRef MoveShape

CPlugSurface@ MoveShapeFid

DataRef HitShape

DataRef TriggerShape

CPlugDynaModel@ DynaModel

CPlugDynaPointModel@ DynaPointModel

CPlugCharPhySpecialProperty@ SpecialProperties

uint FirePeriod

DataRef ActionModel

const MwFastBuffer<CGameActionModel@> Actions

MwFastBuffer<CPlugTriggerAction@> Triggers

CGameObjectPhyModel::EGameObjectPhyModelProgam Program

EGameObjectPhyModelProgam::None
EGameObjectPhyModelProgam::Target
EGameObjectPhyModelProgam::Turret

CGameObjectPhyModel::EGameObjectPhyModelPersistence Persistence

EGameObjectPhyModelPersistence::OnPlayerUnspawn
EGameObjectPhyModelPersistence::OnPlayerRemoved
EGameObjectPhyModelPersistence::NeverRemove

bool CanStopEnemyBullet

bool CanStopEnemy

float ThrowSpeed

float ThrowAngularSpeed

float ScaleCoefMax

float StaminaSpawnCoef

uint Armor

bool HasALifeTime

uint LifeTimeDuration

uint TimeBeforeDome

bool HealEnabled

uint HealArmorGainPerSecond

bool ShieldEnabled

uint ShieldDomeArmor

bool ThrowableEnabled

float ThrowableDamageCoef

uint ThrowableStunnedDuration

uint ThrowableCooldownBetweenTakeAndThrow

float StaminaThrowCost

bool BumperEnabled

uint BumperMaxInstancesSpawnable

bool MagnetEnabled

Inherited members CMwNod

string IdName

const MwId Id


Documentation from build 2024-06-28 13:45:56
(Page rendering: 0.06 seconds, 15.8 MB)